Monday, March 4, 2013
We know the the PS4 from code Liverpool (Liverpool) GPU AMD southern islands R10XX series. Front-end, back-end module, as well as shader core basically has not changed, but added some components for the computing power and efficiency improvement of the common.
Liverpool has calculated loop and pipelines, better control of system resources, and assigned to the GPU load on all applications. These pipes can be synchronous or asynchronous computation.
This figure below shows the the PS4 GPU queue and pipeline:


PS4 GPU has two loops, 10 pipe 64 queue.
Image (GFX) loop and pipeline
- And R10xx consistent
- Graphics and general-purpose computing
- For games
Loop and pipeline of high-priority image (HP3D)
- Liverpool new
- And GFX pipes, but no general-purpose computing
- Vshell dedicated
Eight general-purpose computing dedicated pipelines
8 - each pipeline queue, a total of 64
- Instead of on the two general R10xx dedicated queue and pipeline
(May be a pipe assigned to Vshell - games and Vshell are seven pipes to the game)
- Queue game series or middleware type to be allocated
- Rendering allows parallel processing and general purpose computing jobs
- Dedicated pipelines of Liverpool's general-purpose computing refresh engine no R10xx of uninterrupted
Monday, March 4, 2013 by inyx · 0
Some of the details about the Xbox 720 online today. Xbox 720 CPU has two modules, respectively, containing four x86 cores. Each core running at 1.6GHz single-threaded, and has a 32KB instruction cache (I-cache) and 32KB data cache (D-cache). In addition, each module in the four core shared 2MB L2 cache (L2 cache). Therefore, the entire processor has eight hardware threads and 4MB cache.
Is worth noting that the Xbox 720's CPU is only running at 1.6GHz, actually only contemporary Xbox 360's half. Xbox 360 released in 2005, based on the PowerPC core processor running at 3.2GHz.
Despite the lower clock frequency, but the Xbox 720 CPU will obviously than the Xbox 360 faster, thanks inside the processor hardware optimization, including two x64 instruction decoder can decode two instructions in an always-cycle.

by inyx · 0
Thursday, September 29, 2011
Moscow, September 29, 2011 While the racing season, "Formula 1" enters the homestretch, Thrustmaster virtual community invites riders T500 RS to expand its fleet further driving a Ferrari F1 Wheel Add-On!Full-size removable replica racing wheel Ferrari 150 ° Italia!With the additional steering wheel Ferrari F1 Wheel Add-On, the owners of systems T500 RS will be able to get in touch with the exciting world of racing, "Formula 1" - the world of ultra-high speeds! The real championship is approaching its final stage and the atmosphere is rapidly heated. In addition, the company has released an excellent Codemasters ® F1 Simulator 2011 - as a reason not to try himself as a pilot of one of the fireballs?Supplement Ferrari F1 Wheel Add-On - Removable full-size replica of a racing steering wheel installed on the car Ferrari 150 ° Italia. The device is designed for mounting on the base of the steering system T500 RS *, it is unique in its parameters of power and precision. A quick fastening Thrustmaster Quick Release allows easily establish a novelty on T500 RS for a few seconds. Thanks to an innovative concept, the owners of databases in a series of RS can buy racing wheels separately and enjoy maximum realism in all types of racing.Optional steering wheel Ferrari F1 Wheel Add-On is faced with a reinforced brushed metallic finish, providing optimum strength. The novelty is equipped with metal switches gears sekventsionnymi type F1 Push & Pull, fixed directly on the steering wheel on the old tradition of "Formula 1", as well as rubber-coated grip.A wide variety of built-in equipment - rotary controls, switches and buttons - different professional quality. Any rider can adjust the settings to your own driving style and conditions on the track. At the Ferrari F1 Wheel Add-On are at least two rotary encoders knobs (you can use to customize parameters of the machine running right during the race), eight buttons (with dvuhstopornoy system, 6.5 H), three metal 3-way switch, 4 5 N with a function avtotsentrirovaniya, two 8-position button 2.5 N and two switches "up and down."In terms of compatibility with the systems are 2 game modes: "normal" - with support for PC and PS3 (13 buttons and three 8-way D-pad, 17 programmable controllers), the "advanced" - with support for PC (25 buttons and an 8-way D-pad 29 programmable controllers).Optional steering wheel Ferrari F1 Wheel Add-On will be available in October 2011 for a suggested retail price of 6899 rubles. (VAT).* To use a racing steering wheel with F1 Ferrari T500 RS base required a firmware upgrade to T500 RS.
Thursday, September 29, 2011 by inyx · 0